| Feel the power of My 3D stuff work!!! |
| Feel the power of My 3D stuff work!!! |
| May my CG art be with you!!!! |
| Artline |







![]() I've decide to release my Miku model in 3dsmax format (.max) for free. Recently, i receive too many request asking to port Miku into l4d2. Sorry! I just dont have time for it, so i let you guys to "PIY" (port-it-yourself). So ask someone who really good on this porting to port it for you! First i would suggest you guys use 3ds max 7! the one i use it untill now. I don't want to any compatible issue appear because the bone is rig in max7, the latest max maybe come up different setting. Miku at first is not my copyright.. but the model i create from zero plane to have a figure .. be considerate of someone hardwork, at least give a credits and donation to the maker, OK? Miku model divided into 2, For Hl2 use and L4d use Miku for HL2 Here is the max file: [link] here is qc file in case you want to compile and have the example: [link] here is Miku expression .vta file: [link] Miku for L4D Here is the max file: [link] here is qc file use for l4d in case you want to compile and have the example: [link] here is Miku expression .vta file use for l4d: [link] Miku Texture Miku texture in .tga format [link] Happy downloading Copyright: Hatsune Miku Model (c) XenoAisam Hatsune Miku character (c) Crypton Media inc Legal Stuff: THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Valve,Steam or Crypton. ELEMENTS TM & © valve AND/OR ITS LICENSORS. YOU MAY MODIFY THE CONTENTS OF THIS PACKAGE AND THAT THIS PACKAGE BE DISTRIBUTED WITH ALL FILES INTACT WITH XENOAISAM PERMISSION. Also, YOU MAY NOT SELL THIS BY ITSELF OR AS PART OF ANY OTHER PACKAGE WITHOUT PRIOR PERMISSION FROM ME. CREDITS SHOULD BE GIVEN FOR ANY OTHER USE. |